Nuke_Mattpainting

In this week’s session, we learned to add layers to enrich the image and realism, this use also builds on a collection of previously learned skills.

We started by keying and layering the objects in an image through Photoshop, after importing the ps file directly into Nuke and splitting it to get the following nodes. After that, some redundant nodes are removed and changes are made to each layer. In the end, a card node is created for each layer, and the scene and camera are connected.

Once the layers have been separated, the position of each layer can be changed to obtain the desired position.

The next step was to green screen key the characters, and as the camera was in motion, I now 3D tracked the camera and created the scene. The next step was to remove the green screen. Here I used my familiar Keylight node for the keying.

After completing the green screen background removal, I combined them and made some adjustments to the lighting.